You need to sign in or create an account to do that. itsamewahahe 1 yr. ago I haven't, i assumed changing the vblank setting would let the emulator shift from 30 to 60 on the fly would be fine, but I'll give that a try. Just curious: why ToZ is capped at 30fps while Xillia 2 can run at 60fps? BLES02152 BLJS93020. Thanks for watching!EMULATOR SETTINGS- Default Resolution: 1280x720 (Resolution Scale 300% 3840x2160)- Renderer: Vulkan (Recommended to get the best performance)- PPU Decoder: Recompiler (LLVM)- SPU Decoder: Recompiler (LLVM)- FrameLimit: 60FPS + Vblank frequency option to 30- Enable Thread Scheduler: ON - SPU Cache: ON- SPU Block Size: Safe- Preferred SPU Threads: 1- Anisotropic Filter: Auto- Anti-Aliasing: Auto- Resolution Scale Threshold: 512 x 512 (To be used when Resolution scaling is set above 100%)- Shader Mode: Async (Multi Threaded)- Audio: Enable Buffering is ON at 100ms \u0026 Enable Time Stretching is ON at a Threshold of 75%PC SPECSCPU: AMD Ryzen 1700 @ 3.8GHzGPU: MSI RTX 2070 SUPER VENTUS OCRAM: Corsair 16GB DDR4-3000MHzMotherboard: ASUS PRIME B350M-ATIMESTAMPSIntroduction (Cutscene) 00:00Exploration \u0026 Combat 06:59Thanks For Watching 22:30#TalesOf #RPCS3 #Vulkan Follow NightmareVortexTWITCH - https://www.twitch.tv/NightmareVortexTWITTER - https://twitter.com/NightmareVortexDISCORD - https://bit.ly/2tcBZap Having issues getting this to play well with sweetfx/reshade. I have a gen 3 pc, really old, with a i5, and 1060 nvidia, it runs almost at a steady 30 fps, I'm not sure if I can get more than 30 because I limited the fps thinking the audio issue was due to fps but no, apparently was the config file thing this guy is giving us. 2022-05-27 #12087. All rights reserved. Yeah my optimism is that it is 30 on PS3, 60 on PS4, and arbitrary FPS on PC. RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS and FreeBSD. I was able to run the patch from the URL mentioned below. If anybody else is having issues with audio in these games, I was able to find a fix. On an unrelated note, does DLC works? Tales of Zestiria. When you start up a game, make sure the main RivaTuner window is open and not minimized to tray and click rpcs3.exe on the left, and set Application Detection to Low to start off with. Auto framelimit doesn't works correctly Normally it's 30 FPS in game and 60 FPS in combat. Just yesterday when I replayed Tales of Xillia 2 (PS3), I realized that it actually ran at 60fps!!! 60 FPS patch incoming? Please stop by the development thread for a more thorough discussion of this project; it is, The preferred method of configuring the community patch is the in-game config menu (. #1 Gabgreen Apr 27, 2020 @ 4:10pm darktheron posted. Game crashes with too many DLCs installed -, https://wiki.rpcs3.net/index.php?title=Tales_of_Xillia&oldid=34314, Games with both Blu-ray (disc) and Digital (PSN) version (GameID), Creative Commons Attribution-ShareAlike 4.0 International License. Dxtory and FRAPS set up hooks non-cooperatively and are not compatible with my software. Performance is still hit or miss however. Dynamically change FPS cap - Fixed by setting framelimit to PS3 Native This title has a 60 FPS cap during combat and a 30 FPS cap for all other scenarios in-game. On the field map, character interactions between the party can also be viewed in the form of a sketch story; these sketch stories are referred to as skits and consist of animated portraits and voice acting. Go to config.yml file inside the root folder of the emulator, open it with a text editor, and change 3rd the line from. It would be cool if you could install the "Fix" type of mods on the steam deck. The game will run even better on a stronger CPU, even more if you've got an Intel processor. Tales of Xillia 4.1/5 (16 votes) Download now In Tales of Xillia, the action occurs in a world where humans and spirits coexist in a mutually beneficial relationship. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Available updates for BLJS10188, latest patchset T1: - Update v01.01 (11.19 MB) NPEB01858 NPUB31443. Unless they downgrade graphics for PS4 it'll be tough to get the whole game running at 60 fps. Regarding Xillia 1: Performance is great, but there is a rendering issue which makes the entire game show at 70% brightness for some reason. The frame limiter can be toggled while RPCS3 is running, but this requires to manually change the frame limit each time. - Download this game for ver PC (windows, Mac) : Download Here Tales of Xillia follows Jude Mathis, a clever medical student attending school in the capital city, and Milla Maxwell, a mysterious woman accompanied by four unseen beings. It follows Jude Mathis and Milla Maxwell who elude government officials after sabotaging a weapon of mass destruction known as the Lance of Kresnik. Scan this QR code to download the app now. You can also just edit the .yml file in the custom config folder of the game. I'm confused on step 2. Tales games have almost always been 30 FPS outside of combat, and now the combat is part of the world so it also will run at 30 FPS. First in rpcs3, limit the game to 60fps or even auto/off, just make sure it's not on 30fps. Very late to this but I might as well ask away. If you have a good PC, game will run amazing. To workaround this issue, set Framelimit option to 60 and the Vblank frequency option to 30, as mentioned in the Configuration tab, or use the 60 FPS patch to bypass this change altogether. (dont want to play at 60fps). All trademarks are property of their respective owners in the US and other countries. That said my dislike of battle transitions is like my disappointment over 30FPS: I prefer otherwise but it is not a huge deal to me. Tales of Zestiria now runs at 60 fps thanks to fan-made fix. All of my uploads are recorded in a high bit-rate to give the best video quality! This title has a 60FPS cap during combat and a 30FPS cap for all other scenarios in-game. JoyToKey has its own documentation on its website. 2. ime-jp and/or libl10n not implemented so Tales games show no text / garbled text. As you may already know, former Tales series producer Hideo Baba is now working on his own gamewith his own team over at Square Enix, and so God Eaterproducer Yusuke Tomizawa has stepped in to. Playable. published 16 November 2015. If you find that the music and some sound effects are missing when playing the game with RPCS3's default settings, you need to modify settings present only in the config.yml. I was really really looking forward to this collection until I heard it would be 30FPS, is this going to get fixed? Espaol - Latinoamrica (Spanish - Latin America). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This item will only be visible in searches to you, your friends, and admins. The field map is a realistically scaled 3D environment where the player character traverses and interacts with non-player characters, items, or mob avatars. Amazing in a diverse and fascinating Fantasy world. None means RivaTuner's fps limiter is off and Low means it's on. Problems: 1. Or if it does run, it does nothing and displays nothing. In the first dungeon (during the intro) there are sections that drop to 11 fps with no enemies on screen, yet elsewhere I hit 165 fps without any problems. For example, the Sniper uses long-range weapons while the Pyro prefers close combat with his flamethrower."Half Life 2: Orange Box" for the PS3 console provides over 60 hours of single-player gameplay on one disc. Missing Audio No one's knows whether the older Tales games will get a PC, there is no announcement for a long time. The anti-tampering middleware was removed long ago, but Kaldaien put his attempts at getting 60 FPS to work on hold when it became clear that a new patch was in the works. Right click the script and run as administrator. Tales of Zestiria "Fix" - Community Patch, By Kaldaie-WillNotReply and 1 collaborators. Im getting 120FPS thats too fast. I applaud the effort, and look forward to experiencing this implementation. Then run the script as administrator. Thanks in advance. The Wiki aims to be the best repository of up to date information on the emulator. Plus at some point recently rpcs3 became able to play Graces upscaled from 720p with strict rendering mode off which I believe the binaries floating around for that build can't do. The voices don't matchup with the faces and it buffers the entire game as soon as it hits the animated cutscene. I'm also worried that, like a handful of other recent PC ports (I.E PES from Konami or any of the garbage that Koei Tecmo has ported in the last year or so) they'll probably port the PS3 version, which of course would make absolutely no sense, yethere we are in a time where that happens. Valve Corporation. It is a different game. At the time of its release, it was the most preordered Tales game in the series and sold half a million copies in a week and also won awards from Sony and Famitsu. The game has post-processing shenanigans that can ruin image quality, The game does not support aspect ratios other than 16:9, The game disables Steam broadcasting even though OBS, Twitch, YouTube and every other conceivable form of broadcasting is not locked-down, The game has shockingly low resolution character shadows that are not changed using the in-game Shadow Quality setting. DuranteA 5 yr. ago Don't you get a brightness issue with Xillia in RPCS3? RPCS3 emulator version v0.0.12. I don't know 100% how a MacBook M1 Air or 13 inch pro will run it, but going by some videos I've seen I would say that just at 720p should definitely be doable, maybe even unlock it via the patch. The fix may not work in all cases. Be sure to like and share these videos ^_^================================================================== do not press any buttons and let the screen fade . The plot of "Tales of Xillia" takes place in a world called Liese Maxia, where people and souls coexist. What I'm really hoping for is that the battle camera is truly fixed, the game isn't rushed and is complete on release, and that it has a great amount of extra content, akin to Vesperia. Download autohotkey and save this script with the extension .ahk. However, RPCS3 requires a few workarounds to dynamically switch the FPS cap between 30FPS and 60FPS. Xillia is definitely better in quality, but I won't say that it is extremely good. Now hit ctrl+shift+F on your keyboard and the Application Detection should toggle between None and Low. Also, since the game is designed to run at 30 FPS outside of battles and 60 FPS in battles the built-in frame limiter isn't equipped to handle that. Tales of Arise Supports Free Next-Gen Upgrades, Features 4K and 60 FPS Modes on PS5 and Xbox Series X Details on DualSense support for the PS5 version have also been confirmed. To allow the framerate to hit 60 in combat AND lock to 30 in other sections to stop them from speeding up, currently you must set Framelimit option to 60 and the Vblank frequency option to 30. If I enable using the d3d9 proxy, then sweetfx orks properly, but I have no OSD or CEGUI and in addition the frame limiter isnt working, it wont be 30fps and everything is fast forward. Download "Tales of Xillia" for the PlayStation 3. and our I found it a bit confusing the order to copy/delete files with same name. Search for "PPU Threads" which should be the third line in the file. Issue has been fixed, with new PS3 Native framelimiter. If you want to check, confirm it with walkthrough videos from the PlayStation 3. Crashes would need in-depth testing, but those previously identified (like when Ludger wakes up, or at the end of a fight in ToX2) are fixed. We can only hope. General settings. It is the first in the series to offer two different points of view on the story with two characters to choose from at the start of the game. Played for a little over 20 hours and encountered no performance or graphics issues. Thank you All rights reserved. The game has audio mixing problems when sample rates greater than 44.1 or 48.0 kHz are selected; incorrectly set sample rate causes audio distortion (hissing and popping). I have hopes that atleast Tales of Berseria will fare better then zestiria did in terms of quality of the "port". Certain third-party software is known to be incompatible with TZFix. The PS4 is way more powerful than the PS3. Had to delete it. This should fix any audio issues present.Performance is perfect, though I had some framedrops at the Skill Grid screen. Am I just to replace them? Unlike the Xillia titles, this game is meant to run only at 30FPS everywhere on the PlayStation 3. While this is a very respectable port, especially for a first-attempt at this platform, it does have some issues. The story follows the exploits of two unexpected heroes in a region where two warring nations are on the verge of a confrontation. it looks a bit darker, but apparently this was a failure of the original game and not the emulator as such. 2020-02-10 #7262. Change the value from 2 to 1, save and close the file. Ultra-widescreen There are currently some minor issues with this fix [5] OS: Windows 10 Pro Processor:Intel core i7 3770 3.40 Ghz Ram:16 gb Videocard: Gigabyte Nvidia GeForce GTX 1060 6Gb SSD 1 Tb Emulator version:rpcs3-v0..6-8159-507ec825 Hi, this is my configuration for the game, fps are good on 60, but the game goes fast, how can I decrease speed? No idea how to fix this. Cookie Notice Edit: this doesn't work atm due to some bug that's messing up what gamespeed happens when and which framerates it's timed to. It is only visible to you. 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